<?xml version="1.0" encoding="iso-8859-1"?>
<rss version="2.0"><channel><title>RasadaCrea rss feeds aggregator</title><link>http://www.rasadacrea.com</link><description>rss feed aggregated news on web services and technologies by RasadaCrea France : Category en_search engine indexing</description><lastBuildDate>Tue, 28 Apr 2026 15:31:17 GMT</lastBuildDate><generator>PyRSS2Gen-1.0.0</generator><docs>http://blogs.law.harvard.edu/tech/rss</docs><item><title>ChatGPT Image 2.0 Is Making Fake Screenshots More Convincing</title><link>https://www.hongkiat.com/blog/chatgpt-image-2-realistic-screenshots/</link><description>OpenAI has rolled out a major upgrade to ChatGPT's image generation stack, and the jump is not subtle. 
 In OpenAI's official announcement , the company says the new system is faster, follows instructions better, preserves details more reliably across edits, renders text more cleanly, and now lives inside a dedicated Images experience in ChatGPT. It also says outputs can be generated up to four times faster than before. 
 That alone would make it a meaningful product update. The more interesting shift is how believable these images are starting to look, especially when the model is asked to generate screenshots, UI mockups, or desktop scenes that look like they came from a real device. If you want a quick refresher on how to create AI images in ChatGPT , this release pushes that workflow much further. 
 
 Examples from OpenAI's ChatGPT image 2 rollout show how polished and varied the new outputs can look. 
 What the Launch Actually Adds 
 It can generate original images, edit uploaded photos more precisely, preserve details across multiple revisions, handle smaller and denser text better, and produce outputs in more aspect ratios. OpenAI also says the model is better at keeping people and objects consistent across edits, which helps .. cntd</description><pubDate>Mon, 27 Apr 2026 13:00:50 GMT</pubDate></item><item><title>Seth Michael Larson: Add Animal Crossing events to your digital calendar</title><link>https://sethmlarson.dev/animal-crossing-calendar?utm_campaign=rss</link><description>Animal Forest (&#8220; D&#333;butsu no Mori &#8221; or &#8220;&#12393;&#12358;&#12406;&#12388;&#12398;&#26862;&#8221;) was released
in Japan for the Nintendo 64 on April 14th, 2001:
 exactly 25 years ago today! To celebrate this beloved franchise I have 
created calendars for each of the &#8220; first-generation &#8221;
Animal Crossing games that you can load
into calendar apps like Google Calendar or Apple Calendars
to see events from your town. 
 
 These calendars include holidays, special events, igloo and summer campers,
and more. Additionally, I've created a tool which can generate
importable calendars for the birthdays of villagers in your town
using data from future titles and star signs from e-Reader cards . 
 Select which game, region, and language you are interested in
and then scan the QR code or copy the URL and import the calendar
manually into your calendar application. Note that calendars are only available for a valid &#8220;game + region + language&#8221; combinations
such as: &#8220;Animal Forest e+ + NTSC-J + Japanese&#8221;. 
 Continue reading on sethmlarson.dev ... 
 Thanks for keeping RSS alive! &#9829;</description><pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Armin Ronacher: Some Things Just Take Time</title><link>https://lucumr.pocoo.org/2026/3/20/some-things-just-take-time/</link><description>Trees take quite a while to grow. If someone 50 years ago planted a row of oaks
or a chestnut tree on your plot of land, you have something that no amount of
money or effort can replicate. The only way is to wait. Tree-lined roads, old
gardens, houses sheltered by decades of canopy: if you want to start fresh on an
empty plot, you will not be able to get that. 
 Because some things just take time. 
 We know this intuitively. We pay premiums for Swiss watches, Hermès bags and
old properties precisely because of the time embedded in them. Either because
of the time it took to build them or because of their age. We require age
minimums for driving, voting, and drinking because we believe maturity only
comes through lived experience. 
 Yet right now we also live in a time of instant gratification, and it's entering
how we build software and companies. As much as we can speed up code
generation, the real defining element of a successful company or an Open Source
project will continue to be tenacity. The ability of leadership or the
maintainers to stick to a problem for years, to build relationships, to work
through challenges fundamentally defined by human lifetimes. 
 Friction Is Good 
 The current generation of startup founders and programmers .. cntd</description><pubDate>Fri, 20 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Luke Plant: Announcing fluent-codegen</title><link>https://lukeplant.me.uk/blog/posts/announcing-fluent-codegen/</link><description>This post announces fluent-codegen , a Python library for generating Python code. Not everyone needs this, but when you need it, you'll probably know, and you'll want probably want a decent solution that is not based on string concatenation. 
 The history of this project is that it started out as a codegen module in fluent-compiler , which is an implementation of Project Fluent , Mozilla's internationalisation solution. So the word &#8220;fluent&#8221; referred to that originally, but now it refers to a set of nice APIs for building up Python expressions. 
 As I needed a code generation library for another purpose, I pulled out this library and fleshed it out into a relatively complete, standalone project. It has also evolved quite a bit since its earlier form, and is a pretty well rounded library now. You can check out the nice docs , which include a nice little toy example of a &#8220;SVG to Python Turtle&#8221; compiler. Enjoy!</description><pubDate>Tue, 10 Mar 2026 12:33:49 GMT</pubDate></item><item><title>Daniel Roy Greenfeld: Top Terminal Tools</title><link>https://daniel.feldroy.com/posts/2026-03-command-line-tools-im-using</link><description>When I sit down to code, these are the tools I use at this time whenever I touch code. In alphabetical order: 
 Atuin 
 Atuin is a replacement for the default shell history. It saves your history to a local, encrypted SQLite database. Then it allows for blazing fast searches. You can sync your history across devices, and is has a lot of other features. I can't imagine using a terminal without Atuin. 
 For OSX users, I recommend installing following these instructions . 
 bat 
 A Rust-based cat replacement. It has syntax highlighting, line numbers, and a lot of other features that make it a great tool for quickly looking at files in the terminal. 
 Ghostty 
 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that I believe works everywhere. Yes, TMUX (and competitors) are more configurable and have more features, but Ghostty just works out of the box . Ghostty eschews the arcane key combinations of its predecessors in favor of intuitive keybindings. A ghostty terminal can be split horizontally and vertically and copy/paste works as expected. It also doesn't appear to interfere with any other shell tool, something that annoyed me about TMUX. 
 Usually I have three vertical panels: 
 
 On the far left a panel for running .. cntd</description><pubDate>Thu, 05 Mar 2026 07:30:50 GMT</pubDate></item></channel></rss>